Dungeon Master can’t Wait to see what Color Robes the Commissioned Artist will put him in
Dungeon Master Eric Nyman has finally finished a campaign with his group of friends, and can’t wait to see the color of robes the artist they’re commissioning will put him in. “It’s definitely going to be a dark color, because as the DM I’m an insidious force out to antagonize the players. Sure, I may never have killed a player character in the game, but I really do put a lot of work into sounding menacing when I place a medium encounter out in front of them.” While he hopes that the robes will be purple, to better contrast with his red hair, Nyman has said that he would accept a black or dark gray robe as well.
“Oh, I hadn’t even thought about what I’ll be holding! I wonder if It will be a book, or a d20, or just holding my hand out menacingly. Oh!” Nyman’s eyes lit up. “I wonder if they’ll put the Orb of Beldonia floating in my hand! That was the artifact I homebrewed, and it became pretty central to the plot. They had to sacrifice it in order to save their world, but even its opalescent shards retain some remnants of its powers. I wonder if they picked up that the shards are going to be central to the next campaign?”
Jennifer Maydwell, the artist who is working on the commissioned artwork at the moment, says that she’s been stuck for the past week determining what kind of pose the DM’s hands should be in. “I usually just trace the old Critical Role intro from the Mighty Nein campaign, but the players chipped in extra for something more interesting. I’ve been debating between steepled fingers and gesticulating wildly. Whatever the case is, he’s going in this little corner, out of the way of the heroes.”
When the final artwork was revealed, the amount of shadows surrounding the Dungeon Master figure was too obscuring to see any of the final details that Maydwell had included. Nyman still cried when he saw the orb, despite it being pearlescent.